Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > The Riverside Inn

Notices

Reply
 
Thread Tools Display Modes
Old Dec 10, 2006, 11:47 AM // 11:47   #21
Forge Runner
 
Join Date: Jun 2006
Location: VA
Profession: Mo/
Advertisement

Disable Ads
Default

Quote:
Originally Posted by generik
/Not signed

Instead of giving "free skills", a system like the current hero skill trainers helps a lot more.
now we just need a way to get more hero skill points too.
Enko is offline   Reply With Quote
Old Dec 10, 2006, 01:40 PM // 13:40   #22
Furnace Stoker
 
Yichi's Avatar
 
Join Date: Sep 2005
Location: Guild Hall, Vent, Guesting, PvE, or the occasional HA match...
Guild: Dark Alley [dR]
Default

actually the way to gain/learn skills that was implimented in the origional Prophecies was the best, where you had skill quests to do. i saw little of that in Factions, and even less in Nightfall. it got to the point where i just bought the few skills i needed.

also gaining 1k isnt hard. i can go randomly run around marga coast earning sunspear points and leveling heros, and by collecting all the worthless junk that drops, i can get an easy 2k, so skills arent hard to buy either. dont know what all the whining is about skills being overpriced. i remember needing a skill on a pve toon for gvg and tombs (old version of HA) and spending almost 3k for it... damn cap sigs...
Yichi is offline   Reply With Quote
Old Dec 10, 2006, 02:31 PM // 14:31   #23
Forge Runner
 
Join Date: Apr 2005
Profession: Mo/Me
Default

Skills are overpriced not because 1k is a lot of money, but rather because when you multiply that 1k by all the skills available for your class or all the other characters you have already bought the exact same skill for, that becomes a lot of money. Money that could be better spent on or saved up for other things like 15k armor, Fissure armor, Favor titles etc. etc. rather than wasted on skills you'd like to have as an option but would hardly use and/or have already bought on other characters.

Acquiring just one skill is irrelevant hence pretending the beef is about a single sum of 1k is ridiculous. It's the price of fully decking out your characters that causes 1k to be way too expensive for skills.

Last edited by Navaros; Dec 10, 2006 at 02:42 PM // 14:42..
Navaros is offline   Reply With Quote
Old Dec 10, 2006, 02:50 PM // 14:50   #24
Frost Gate Guardian
 
Dfx Gladiator's Avatar
 
Join Date: Aug 2006
Location: Portugal - Porto
Profession: W/
Default

I agree that the price of skills should be lower, like 500gold per skill. Cause to ppl like me that want to unlock all the skills for all professions it becomes very hard to earn all the money since they also nerfed the aoe farm system, and especially since they are adding a new campaign (meaning 300 more skills or whatever), every six months, I think 1k per skill is way too much.
Dfx Gladiator is offline   Reply With Quote
Old Dec 10, 2006, 02:57 PM // 14:57   #25
Ascalonian Squire
 
Bukuro Girl's Avatar
 
Join Date: Jun 2006
Guild: Tokyo Girls
Profession: W/R
Default

/sarcasm on/

It's not fair.. Not fair at all. I want it all now.

NO!! I won't listen. I deserve it and I want it now.

Why should I have to work for it again?

I already did it with my Ele - "Ima Princess".

Why should I have to do it all again?

/end sarcasm/

I like it the way it is.
Bukuro Girl is offline   Reply With Quote
Old Dec 10, 2006, 03:10 PM // 15:10   #26
Jungle Guide
 
Amity and Truth's Avatar
 
Join Date: Jun 2006
Profession: W/N
Default

I loved the skill quests but they were taken out of the game for some reason. Other than that the skil ascquisition is fine. 1 Plat is not much really and can be earned by killing a few mobs in a matter of 5-10 minutes at maximum. It however promotes careful reading of the skills before you buy them, you get picky about what skill you buy and what you'll simply earn the easy way by Balthazar Faction to unlock on your account.

/edit
*shrugs*
You don't need all skills at once.
This is a goal for you to play for (i won't use the word work...). Play the game, buy skills here and there and you're happy to go.

Last edited by Amity and Truth; Dec 10, 2006 at 03:12 PM // 15:12..
Amity and Truth is offline   Reply With Quote
Old Dec 10, 2006, 03:42 PM // 15:42   #27
Jungle Guide
 
Franco Power's Avatar
 
Join Date: Dec 2006
Location: UK
Profession: W/
Default

you all got my idea wrong i did not say GIVE ME THE SKILLS.

I ve already earned all those skills in PvP...

" /sarcasm on/

It's not fair.. Not fair at all. I want it all now.

NO!! I won't listen. I deserve it and I want it now.

Why should I have to work for it again?

I already did it with my Ele - "Ima Princess".

Why should I have to do it all again?

/end sarcasm/

I like it the way it is."

That is absolutly not what I meant, keep the trolling out of my thread please, and I didn't earn most of them with "Ima Princess" I've earned them with sigils, which takes far more skill then doing a couple of low level quests in Ascalon thx.

Anyways to the person that said " The more and more ideas like this are entertained, the less and less the RPG concept in Guild Wars disappears.

Theres already such little character growth and development in this game, and thats via "learning" skills and you wanna take that away?"

Guild Wars still has RPG?

"learning" ? Mmm dont see any "learning" there, anyone with a credit card or a farmer can farm 100k and buy 100 skills, Does that mean he knows how to use them???

Define learning to me please.

"'m not fond of this idea. The PvP aspect I don't care about but the PvE side is already too easy...

If they implement this then people might as well start the game with every skill and then only have to cap elites..

200g per skill is a joke. Anyone can make 1k just by questing and collecting all money drops/salvagable items etc

As for skill points if they are made easier to obtain then there is no reason to level once you hit 20."

You gotta tell me the quests you doing to earn enough to buy all skills in the game. Note: I said quests, not trades/farming. There are people in this game who dont want or have the skill to do trading or farming ya know? But maybe have the skill to rape you in a GvG match.



EDIT: Yes I know my quoting skills suck.

Last edited by Legendary Ultimatum; Dec 10, 2006 at 03:52 PM // 15:52..
Franco Power is offline   Reply With Quote
Old Dec 10, 2006, 03:45 PM // 15:45   #28
Lion's Arch Merchant
 
Join Date: Nov 2006
Default

As a new player (started playing in Nightfall), I'm way too broke to afford many skills. Maybe if I had played back when making money was easier or something 1k per skill would be fine, but as it is I think I have 80 or so skill points but only about 5 plat. Makes the skill points seem completely useless IMO.
darktyco is offline   Reply With Quote
Old Dec 10, 2006, 03:53 PM // 15:53   #29
Desert Nomad
 
lacasner's Avatar
 
Join Date: Jun 2006
Default

Quote:
Originally Posted by Legendary Ultimatum
Anyways to the person that said " The more and more ideas like this are entertained, the less and less the RPG concept in Guild Wars disappears.

Theres already such little character growth and development in this game, and thats via "learning" skills and you wanna take that away?"

Guild Wars still has RPG?

Hmm..I guess this is pretty much valid, with such little character growth they might as well take it all away . Lets just make it the MG it was meant to be.
lacasner is offline   Reply With Quote
Old Dec 10, 2006, 07:14 PM // 19:14   #30
Jungle Guide
 
aron searle's Avatar
 
Join Date: Aug 2005
Profession: Mo/
Default

Quote:
Originally Posted by lyra_song
The more and more ideas like this are entertained, the less and less the RPG concept in Guild Wars disappears.

Theres already such little character growth and development in this game, and thats via "learning" skills and you wanna take that away?
Yes

charachter growth should depend on story and whay else you put into it, not artificly grind.

RPG means role playing game, not leveling game, thats what nearly all modern "rpgs" seem to have forgoten.
aron searle is offline   Reply With Quote
Old Dec 10, 2006, 07:29 PM // 19:29   #31
Krytan Explorer
 
Join Date: Jul 2006
Guild: Defiant Dragons
Default

Quote:
Originally Posted by aron searle
Yes

charachter growth should depend on story and whay else you put into it, not artificly grind.

RPG means role playing game, not leveling game, thats what nearly all modern "rpgs" seem to have forgoten.
What exactly are you putting into a character when you have to take your farm character out to farm a few dozen plat just to buy skills for your new one? Like many, I have literally hundreds of unspent skill points on some characters, and will never have enough platinum to buy even the non-elite skills for them, not to mention the time of buying dozens of cap signets and going to the ends of the planet to cap the elites.

Re-introduce skill quests, for one. Reduce the max price of skills, for a second. Going and capping skills? Well, I don't see why Elite skills should EVER be sold at a vendor, so leave the part where you have to go cap the skill if you want it. Basic skills should be a bit easier to get, though. 1 platinum per skill x 300 new skills in nightfall x 9 character slots is a LOT of money that I can either farm at a much slower rate than previously, or I can go buy from someone on an auction site. (I have never bought gold, nor do I plan on it, but it IS an option no matter how hard ANET tries to kill it.)

Anyway. Each character should be able to learn skills for their profession without the player having to go farm a few dozen plat with another character just to get them up to speed. Allow us to DEVELOP those characters, not make us farm to get them their skills.
Orinn is offline   Reply With Quote
Old Dec 10, 2006, 10:17 PM // 22:17   #32
Pre-Searing Cadet
 
Join Date: Aug 2006
Profession: R/Mo
Default

Bring back skill quests. Easy fix, you'll get skills as you go along the game fair and square and at a nice rate, and you're playing the game without having to farm yourself stupid.
Jimmy McDoodle is offline   Reply With Quote
Old Dec 10, 2006, 10:29 PM // 22:29   #33
Wilds Pathfinder
 
Join Date: Jun 2005
Default

PvP should just be UAX period.
crimsonfilms is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 07:17 AM // 07:17.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("